VASTRIX v3.6 — Cheat Sheet

Turn Structure
Goal: 21

  • Start: Expire Aegis, ER triggers, hide Revealed. Opt: FD Swap (Quick).
  • Action: Max 3 Mini-Turns (MTs).
  • End: Check Goal (Secured PR Pts ≥ Goal = Win). Exhaust Check.

Actions
1 MT each

  • Draw: 1 from DP (2 if hand empty).
  • Face-Up Swap: Take 1 face-up from Swap Bar (locked if FD Swap used).
  • Play Points: 1 hand card to PR. No Stack
  • Play Effect: 1 hand card as Effect. Uses Stack
  • Scuttle: Attempt PR removal. Uses Stack
  • Draw→Effect: (1st MT only) Draw 1, play immediately for effect.

Scuttle & Combat

  • Legal if: Rank higher OR Rank equal + Suit higher.
  • Suit Order: ♣ < ♦ < ♥ < ♠
  • Success: Both cards to GY. Guard does not block scuttle.

Protection Engine

  • Guard: Untapped ER Queen → protects OTT from single-target effects.
  • Aegis: Hard immunity til next Start Phase (no target/scuttle/jack).
  • Royal Shield: More untapped ER Queens → immune to base Aces (2+ diff = also ⭐A).

Ultras
1/FT • Unshieldable

  • 3 Black: Score 1, Effect 1, Exile 1.
  • 3 Red: As ⭐A, then draw GY bottom.
  • 2B+2R: +2 MTs → Draw 2 DP OR Rummage 1 Exile.
  • Only ⭐A counters Ultras.

Ranks A — 5

A
ACE 4 pts
Inst Counter effect.
Base Purge 1 Aegis OR Bounce 1 ER Anchor.
ER ER Counter sac.
Uncounterable Exile Counter.
Super Counter.
Ace has PR Immunity. Only played from hand or ER to counter.
2
TWO 2 pts
Quick Score 2 + Opp disc 1.
Wild Pair w/ 3-7 same suit for ⭐.
▶ Cmdr any OTT (Hard bypass)
▶ Score OR tap for next turn.
3
THREE 3 pts
Base ▶ Raid 1 of 3
▶ Opp disc 2
▶ Bounce OTT to DP
Inst Bounce OTT top/bot DP.
Play 1 of 2 shown.
⚔ Raid 2 of 3 OR Opp disc 2.
Flip 2 DP → play/score/hand 1.
4
FOUR 4 pts
Base ⚔ Clear Opp PR OR ER Anchors.
Quick 👁 Look top 4.
⚔ Clear ALL OTT.
Swap PR or ER.
Guess DP top (Rank=play, Suit=draw).
Four has PR Target Immunity.
5
FIVE 5 pts
Base ▶ Mill 2 → Rummage GY → Draw bot.
Suit Exile access (♣T2, ♦M, ♥B2, ♠Any).
Mill 3 → Play 1.
Loot (Drw/Dsc/Drw) OR Draw GY bot.
Five has Scuttle Immunity.

Zones

DP
Draw Pile
PR
Point Row
ER
Enduring Row
GY
Graveyard
  • Swap Bar: 3 cards (2 FD, 1 FU). 1 use/FT.
  • Exile: Removal zone. Access via 5♣♦♥♠, 10♠, 2B+2R Ultra.

Ranks 6 — 10

6
SIX 6 pts
Base ▶ Drw 3 → keep 2 OR 3/dsc 1.
Quick 👁 Peek FD Swap → Hand/Play 1.
Dsc 1-2, Drw 6 keep 3-4.
Draw 7 keep 4.
7
SEVEN 7 pts
Base ▶ Top 2 DP → Hand 1, Play 1.
PR Trig ▶ Top 2 → Hand 1, return 1.
Top 3 → Hand 1, Play 1.
Reveal 2, play both.
8
EIGHT 8 pts
Quick 🛡 Aegis all your OTT.
Inst 🛡 Counter scuttle.
Bonus Draw GY post-scuttle.
Free scuttle.
⚔ Scuttle anything.
Eight has PR Target Immunity (can be scuttled, but not targeted by effects).
9
NINE 9 pts
Inst ▶ Tap PR (0 pts)
▶ Shift Goal (+3 OR +5/disc 1).
Shift +5/disc AND -2 self.
ER Opp disc 1.
Nine cannot gain Aegis.
10
TEN 10 pts
+1 PR play (+Aegis) if 0 PR.
⭐ Mimic (3-7 alone).
+2 MT, Draw 1.
Steal Stack OR Exile Recov.
Ten exiles itself after effect resolution.

Comboing

ORDER
Base 🌟 👑
RULES
  • 1 MT cost
  • 1 Stack item
  • Fail → All cards to GY
LIMITS
Can't exceed 3 MT cap or per-FT limits.

Courts & Jokers

J
JACK 3 pts
Inst Disrupt Opp action type.
ER Jack PR (+1 pt).
Jack ER.
+2 MT.
Q
QUEEN 2 PR / 0 ER
Quick/ER Grant Aegis 1 OTT.
Immune multi-target non-total clears.
K
KING 8 PR / 7 ER
Inst 🛡 Counter Anchor/Goal mod.
🛡 Cntr Multi-play (Hard Bypass).
Marriage K+Q same suit ER
(uncounterable by reg K).
RJ
RED JOKER 5 pts
Base ▶ Hand Swap OR Shuffle Reset
▶ Self Reset (+3) OR Opp Attack (-2)
BJ
BLACK JOKER 11 pts
Base ▶ Board Lock 2 FTs (no effects/scuttles)
▶ Exile Recycle 2 to DP (on score)

Sudden Death

  • Trigger: RJ+BJ OR 4 of a kind. Set Counter=2.
  • Resolution: Scrap 1 Vulnerable OTT. Set Counter=2.
  • Win: Activator wins at 0. Only ⭐A counters.

Exhausted State

  • Empty DP: No draws from DP. No Face-Up Swap Bar draw.
  • Counter: Set Exhaust Counter=3. Decrement each FT end.
  • At 0: Win by Anchors in ER > Secured PR Pts > Draw.